From the blog

The Story of Reindeer

On the 15th of September 2009 a tool by the name of “RenderFlow Beta” was officially made available to the 3dsMax community. It introduced a “node based” approach to render management. But how did it come about? The N… Read more

25th April 2016

A pre-release version of Reindeer is made available. Interest is high with lot’s of questions, feedback and customers :) The interest fuels development and sparks a substantial overhaul of Reindeer’s code. A decision … Read more